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141
Labv4.cpp
Executable file
141
Labv4.cpp
Executable file
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ୠ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Lab 4
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>. <20><><EFBFBD><EFBFBD>७<EFBFBD><E0A5AD> <20>६<EFBFBD><E0A5AC><EFBFBD>. <20><><EFBFBD><EFBFBD>
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//
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#include<iostream.h>
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#include<conio.h>
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#include<stdio.h>
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void main()
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{
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long int cl2,cl1,c1,c2;
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unsigned long int t1,t2,t3;
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>⠭<EFBFBD><E2A0AD> <20><><EFBFBD><EFBFBD>稪<EFBFBD>
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/* asm{
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mov ax,00110110B // 00 11 011 0
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out 43h,ax
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mov ax,0000000000000000B
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out 40h,al
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mov al,ah
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out 40h,al
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}
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*/
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// <20><><EFBFBD><EFBFBD>७<EFBFBD><E0A5AD> <20>६<EFBFBD><E0A5AC><EFBFBD> <20>믮<EFBFBD><EBAFAE><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>⮢<EFBFBD><E2AEA2> <20>ணࠬ<E0AEA3><E0A0AC> 1
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// <20> ⨪<><E2A8AA> (<28> <20><><EFBFBD><EFBFBD>뢠<EFBFBD><EBA2A0><EFBFBD><EFBFBD> <20><> 0-<2D><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ⠩<><E2A0A9><EFBFBD><EFBFBD>)
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// <20><><EFBFBD><EFBFBD>稪 ⨪<><E2A8AA> <20>祩<EFBFBD><E7A5A9> 46<34> - <20><><EFBFBD><EFBFBD>訩 <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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asm{
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mov ax,0x46
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mov es,ax
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mov bx,0xC
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mov ax,[es:bx]
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mov cx,[es:(bx+2)]
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}
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><>砫쭮<E7A0AB> <20><><EFBFBD>祭<EFBFBD><E7A5AD> <20><><EFBFBD><EFBFBD>襥 <20> <20><><EFBFBD><EFBFBD>襥 ???
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// cl2= ; cl1= ;
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c1=cl2+cl1*0x10000;
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//<2F><><EFBFBD>⮢<EFBFBD><E2AEA2> <20>ணࠬ<E0AEA3><E0A0AC> 1
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asm mov cx,1000
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met1: asm {
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push cx
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mov cx,1000
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}
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met2: asm {
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loop met2
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pop cx
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loop met1
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}
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//
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asm{
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mov ax,0x46
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mov es,ax
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mov bx,0xC
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mov ax,[es:bx]
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mov cx,[es:(bx+2)]
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}
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>筮<EFBFBD> <20><><EFBFBD>祭<EFBFBD><E7A5AD> ???
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// cl2=_AX; cl1= ;
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 楫<><E6A5AB> -
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c2=cl2+cl1*0x10000;
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// clrscr();
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// printf("\n<><6E>ࢮ<EFBFBD> - %d\n",c1);
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// printf("<22><><EFBFBD> - %d\n",c2);
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cout<<"\n<EFBFBD>६<EFBFBD> <20>믮<EFBFBD><EBAFAE><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>⮢<EFBFBD><E2AEA2> <20>ணࠬ<E0AEA3><E0A0AC> 1\n";
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cout<<"COUNTs: "<<c2-c1<<"\n";
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printf("\n <20><><EFBFBD><EFBFBD>쪮 <20><><EFBFBD><EFBFBD><EFBFBD>ᥪ㭤 ??");
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getch();
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// <20><><EFBFBD><EFBFBD>७<EFBFBD><E0A5AD> <20>६<EFBFBD><E0A5AC><EFBFBD> <20>믮<EFBFBD><EBAFAE><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>⮢<EFBFBD><E2AEA2> <20>ணࠬ<E0AEA3><E0A0AC>
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// <20><> ᮤ<>ন<EFBFBD><E0A6A8><EFBFBD><EFBFBD> ॣ<><E0A5A3><EFBFBD><EFBFBD><EFBFBD> ⠩<><E2A0A9><EFBFBD><EFBFBD>
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// <20><><EFBFBD><EFBFBD> 43h - <20><><EFBFBD><EFBFBD> <20><>ࠢ<EFBFBD><E0A0A2><EFBFBD><EFBFBD><EFBFBD> ⠩<><E2A0A9>
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// <20><><EFBFBD><EFBFBD> 40h - <20><><EFBFBD><EFBFBD> ⠩<><E2A0A9><EFBFBD><EFBFBD>
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asm{
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mov ax,00000110B // 00 00 011 0
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out 43h,ax // <20><>⠥<EFBFBD> <20><><EFBFBD><EFBFBD>訩, <20><>⮬ <20><><EFBFBD><EFBFBD>訩
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in al,40h
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// mov bl,al
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in al,40h
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// mov ah,al
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// mov al,bl
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}
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t1=_AX;
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//<2F><><EFBFBD>⮢<EFBFBD><E2AEA2> <20>ணࠬ<E0AEA3><E0A0AC> 2
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asm mov cx,1
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met11: asm {
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push cx
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mov cx,1000
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}
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met22: asm {
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loop met22
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pop cx
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loop met11
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}
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asm{
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mov ax,00000110B // 00 00 011 0
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out 43h,ax // <20><>⠥<EFBFBD> <20><><EFBFBD><EFBFBD>訩, <20><>⮬ <20><><EFBFBD><EFBFBD>訩
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in al,40h
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// mov bl,al
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in al,40h
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// mov ah,al
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// mov al,bl
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}
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t2=_AX;
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t3=t1; // ????
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clrscr();
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printf("\n<EFBFBD><EFBFBD>ࢮ<EFBFBD> - %d \n",t1);
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printf("<EFBFBD><EFBFBD><EFBFBD> - %d\n",t2);
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cout<<"\n<EFBFBD>६<EFBFBD> <20>믮<EFBFBD><EBAFAE><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>⮢<EFBFBD><E2AEA2> <20>ணࠬ<E0AEA3><E0A0AC> 2\n";
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printf("%x\n",t3);
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cout<<"CLOCKs: "<<t3<<"\n";
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printf("\n <20><><EFBFBD><EFBFBD>쪮 <20><><EFBFBD><EFBFBD><EFBFBD>ᥪ㭤 ??");
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getch();
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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// 1 <20><>।<EFBFBD><E0A5A4><EFBFBD><EFBFBD><EFBFBD> <20>६<EFBFBD><E0A5AC><EFBFBD> ࠡ<><E0A0A1><EFBFBD> <20><><EFBFBD>⮢<EFBFBD><E2AEA2> <20>ணࠬ<E0AEA3> 1 <20> 2
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// 2 <20><>९ணࠬ<E0AEA3><E0A0AC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ⠩<><E2A0A9><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>६<EFBFBD> ࠡ <20>ண1 <20><><EFBFBD><EFBFBD><EFBFBD> <20><>筮
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// 3 <20><>।<EFBFBD><E0A5A4><EFBFBD><EFBFBD><EFBFBD> <20>६<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ﬨ <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> (<28><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
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//<2F><><EFBFBD> <20><><EFBFBD>楤<EFBFBD><E6A5A4><EFBFBD> <20><><EFBFBD><EFBFBD>뢠<EFBFBD><EBA2A0> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20> <20>ਧ<EFBFBD><E0A8A7><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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//<2F><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>. <20><><EFBFBD><EFBFBD><EFBFBD>⠩<EFBFBD><E2A0A9> <20><><EFBFBD>ᠭ<EFBFBD><E1A0AD> <20>ࠩ<EFBFBD><E0A0A9><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20> <20>ணࠬ<E0AEA3><E0A0AC> Asmous.cpp.
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void ReadMouse ()
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{
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asm mov ax, 0x3
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asm int 0x33
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asm mov MouseB, bx
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asm mov MouseX, cx
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asm mov MouseY, dx
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}
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}
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